package com.aosgame;

public class Animation {

	public boolean	play;
	public boolean	loop;
	public int		startFrame;
	public int 		frameCount;
	public long		frameInterval;
	
	public Animation(boolean loop, int startFrame, int frameCount, int frameInterval) {
		this.play = false;
		this.loop = loop;
		this.startFrame = startFrame;
		this.frameCount = frameCount;
		this.frameInterval = frameInterval;
	}
}